In exploring a wide range of objects and materials with different textures, shapes and sizes, and weights enables children to develop new insights and skills related to all aspects of the curriculum. The knowledge and understanding of the world that children learn when designing and making contribute to other areas of learning and development, while learning in other aspects of the curriculum can contribute to competence and interest in design and technology.
Children will achieve the following Early Learning goals:
Personal, social and emotional development
- Creating something that has a purpose and which can be modified at will can bring particular satisfaction to learning. Confidence, excitement, enthusiasm and perseverance can emerge from and contribute to success in designing and making.
- Greater confidence and self-esteem may also be apparent as children develop greater understanding and awareness of their world.
- Increased ability to share, take turns and collaborate may emerge as children engage in group interests and design topics.
Communication, language and literacy development
- Discussing ideas with others develops language for communication and for thinking.
- Talking about what they have made offers children opportunities to explain their choices and evaluate their own work and that of others.
Problem-solving, reasoning and numeracy
- Problem-solving is at the heart of both mathematics and Design Technology.
- Measurement, counting, calculation and awareness of shape and size support design and technology.
- Positional language is used in many elements of Design Technology.
Knowledge and understanding of the world
- Information technology includes many useful tools which support designing and making.
- Promoting children's sense of time and place introduces them to many different artefacts and tools. This opens their minds to the possibility of many 'right' ways of doing things - a vital element of imagination and creativity.
Physical development
- Children use a range of tools and equipment, developing control and skill in physical skills such as cutting, joining and folding.
- Gross motor actions also contribute to understanding of Design Technology.
Creative development
- Sensory experiences, expressing and representing ideas are key to Design Technology.
- Imaginative play contributes to design and technology development.